About

At 20, I left the village where I grew up, in the former coal-mining region of northern France.

I went on to live and work in Paris, Phnom Penh, Mexico City and London. In each of these cities, I discovered different ways of collaborating, making and telling stories.

Since then, my work has taken many different forms. I have produced documentaries, photographed places, designed apps, developed websites, led international platforms and imagined AI-powered learning tools.

I do not choose a format out of habit. I first try to understand what the project calls for. What it is trying to convey. Who it is for. What needs to be told, shown, organised or made possible.

Then comes the making. Finding a structure, making editorial choices, bringing the right people together, understanding the technical constraints and getting hands-on with the code, the images or the edit.

What interests me is this continuity between intention and execution. Not separating the way a project is conceived from the way it is built.

I approach digital technologies, including artificial intelligence, as pharmaka1. They are neither neutral tools nor inevitable threats. They are materials to be shaped, questioned and, when necessary, redirected.

Technology is never an end in itself. It earns its place when it helps a project take shape, a story travel or an experience become possible. I am interested in ways of using technology that deepen our presence in the world rather than erode it.

My projects often seek a resonance beyond the digital. I like it when they can leave the screen and take physical form in a book, an exhibition, an installation or an encounter. Their digital form can then extend into a more tangible, shared experience.

1

Pharmaka is the plural of the Ancient Greek term pharmakon (φάρμακον), which refers to a substance that can act as either a remedy or a poison depending on how it is used. Philosopher Bernard Stiegler applied this concept to digital technologies, whose effects depend on how we design, adopt and practise them.

My practice

Stories,

seen up close and from afar,
in ink and pixels,
between memory and possibility.

I observe them, shape them and help them circulate.

Structure

Frames, code, systems.

Flow

Movement, narrative, resonance.

My field

At the intersection of audiovisual storytelling, digital products, artificial intelligence and learning.

Work that has made an impact

Lead Product Manager

BDnF, The Comics Factory

Bibliothèque nationale de France

For the Bibliothèque nationale de France, I led the production of a multiplatform application that enables children to learn the foundations of storytelling by creating their own comics using digitised heritage collections.

BDnF has been downloaded more than 500,000 times and has enabled the creation of over one million stories. The application reached number one in the Education category of the Mac App Store and was recognised by UNESCO’s Global Education Coalition.

500,000+downloads
1 million+stories created
No. 1Mac App Store, Education category
See the project →
Director of Digital and Audiovisual Projects
Creative Tech Director

Learning Planet Festival

Learning Planet Institute and UNESCO

For the Learning Planet Institute and UNESCO, I led the product strategy and production of a multilingual platform designed for a global hybrid festival.

The platform enabled educators, researchers, young people and changemakers from around the world to organise events, share knowledge and connect across languages and time zones.

170countries represented
2,000+events
300K+participants
See the project →
Head of Audiovisual and Multimedia

One Dollar, Documentary Web Series

Project developed with Rithy Panh and the Bophana Center

After two years of work in Cambodia, I developed and produced a 16-part participatory documentary series with filmmaker Rithy Panh and a team of young Cambodian filmmakers and multimedia journalists.

Rather than speaking on behalf of people living below the poverty line, the project offered them a space to describe their daily lives, aspirations and experiences in their own words.

One Dollar was presented at the Cannes Film Festival.

See the project →

A role tailored to the needs of each project

01

When an organisation needs direction

Digital strategyProduct and innovation strategyCreative directionFractional digital leadershipAlignment of teams and stakeholders
02

When a new project needs to take shape

Product directionProduction leadershipNarrative strategyConcept development and prototypingWeb developmentApplied artificial intelligence
03

When a team needs to develop new capabilities

WorkshopsTraining programmesAI teamsCollaborative learning formatsTailored guidance and support

In their own words

LinkedIn recommendations

In two years, he turned my vision into a concrete project: One Dollar, a documentary web series presented at the Cannes Film Festival. Design, produce, train, unite, and distribute. He is a long-term builder.
Rithy Panh Rithy Panh Award-nominated filmmaker
With over 500,000 downloads and one million stories created, the BDnF application was a real success. Damien established important partnerships, such as the one with UNESCO.
Yannis Koïkas Yannis Koïkas Director of Communications & Digital, Actes Sud
The result: a website 40% faster, better ranked, and an audience now balanced between France and international. He also negotiated free hosting for our association, eliminating a recurring expense.
Françoise Ropert Conquer Françoise Ropert Conquer President, Association MED13L
A professional as rigorous as he is creative, attentive to client needs and the evolution of practices and technologies. He masterfully led the BDnF project. A driving force and a unifier.
Benjamin Arranger Benjamin Arranger Former Deputy Dir. of Cultural Outreach, BnF

Read full recommendations on LinkedIn →

Do you have a project that requires both strategic direction and hands-on delivery?

Let’s discuss it over coffee, virtual or otherwise.